Plug and Play Games: Harry Potter and the Magical Castle
This dungeons and puzzling game was created for OrcaJam 2017 by Rose Dubord-Goulet, Adam Caflisch, Brandon Duncan, and myself.
Super Mario Maker Courses!
I built an app to display Wii U IDs for the various courses I have created. This is done in python using html request scraping. Hey! Please Star my levels!
Laughing Hand website
In 2014 I started working for artist Keith McKellar. I updated and refactored the Laughing Hand website to speed up page loading. I designed a book displaying his work in the Vancouver Neon street art. Some of the pages are over 17 years old.
The Solid Bros
A Youtube channel where best friends play video games together! We've made over 300 videos and some of them are pretty great!
An album of creative commons songs. This was an experiment to create music using Audacity as my sole D.A.W.S. and it was a lot of fun to do. Every song was done in a single take.
An artistic game sort of thing that demonstrates some of my sketches, fears and ideas. It was sort of a reaction to the Internet's reaction to FEZ II being cancelled. Odd.
Verb the Noun Theme Generator
A game jam theme generator in over 10 languages. Random(Verb) the Random(Noun). It was a lot of fun to compare all the different languages abilities in doing one specific task.
A series of ten classic Let's Play videos with a cast of wacky characters.
A web game collab by Marta Ligocki and I. I was responsible for the code (Flashpunk). This game was made at OrcaJam in Victoria BC. A soundscape experience for children.
My work on Roly Poly 2 helped towards shipping Splurgle. I developed on it for about 2 weeks including multiple functional game objects. For LeapPad 2.
Roly Poly 2: Treasure Hunt
I helped program a children's game for the LeapPad at InLight Entertainment during my 4th Coop as a Software Engineer in training. For LeadPad 2.
Colton and Tom's Good Time Text Adventure
A chincy little text adventure with a surprise twist. A collab with the Tomster. For Windows.
I cofounded the University of Victoria's Student Society Game Development Club and presided over it for a while.
My very first game. I made this for a high school math class to demonstrate the use of applied mathematics. Two players. For Windows.