Super Mario Maker Courses!
I built an app to display Wii U IDs for the various courses I have created. This is done in python using html request scraping. Hey! Please Star my levels!
Laughing Hand website
In 2014 I started working for artist Keith McKellar. I updated and refactored the Laughing Hand website to speed up page loading. I designed a book displaying his work in the Vancouver Neon street art. Some of the pages are over 17 years old.
Stigmata Jazz Hands
A video game about reading a book. In some circles these sort of things are known as PDF files.
Verb the Noun Theme Generator
A game jam theme generator in over 10 languages. Random(Verb) the Random(Noun). It was a lot of fun to compare all the different languages abilities in doing one specific task.
NEPTUNE: Ocean Explorer
A horizontal prototype of an underwater ocean exploration game. Our ENGR 499 team worked directly with NEPTUNE Canada when making this game.
A web game collab by Marta Ligocki and I. I was responsible for the code (Flashpunk). This game was made at OrcaJam in Victoria BC. A soundscape experience for children.
My work on Roly Poly 2 helped towards shipping Splurgle. I developed on it for about 2 weeks including multiple functional game objects. For LeapPad 2.
Roly Poly 2: Treasure Hunt
I helped program a children's game for the LeapPad at InLight Entertainment during my 4th Coop as a Software Engineer in training. For LeadPad 2.
Colton and Tom's Good Time Text Adventure
A chincy little text adventure with a surprise twist. A collab with the Tomster. For Windows.
You Can't Go Through The Door
Ludum Dare 22. Theme: Alone. Controls: Home Row Keys. For Windows.
I cofounded the University of Victoria's Student Society Game Development Club and presided over it for a while.
My very first game. I made this for a high school math class to demonstrate the use of applied mathematics. Two players. For Windows.
SPONSOR: ChillaBounce HD
A fun and challenging game from Godredsson Games.